I've been feeling the need to change a few things up in the way I'm working recently, as do most people, to make sure I'm staying loose.
Watching To Inform and Delight,
the Milton Glaser documentary that outlines the iconic designer's work, was just the ticket to some new inspiration.
A more-than-prolific artist, Glaser is an excellent thinker on the topic of art + work, and expounds on this to a good degree in the film. I highly recommend it to anyone interested in the tidbits of a successful designer's life. For me, it helped to make clear that there is really no reason not to try even your most outlandish ideas when working on a project, sometimes the more outlandish the better. By challenging your mind to come up with unlikely fixes to a design problem, you open up the possibilities for more original connections, something that's invaluable to a company's interests, because the more original the connection in someone else's mind, the more memorable.
Then, one might also argue for concision. (See above.)
These two posters came about after a quick afternoon painting of Björk. Her newest show, Biophilia, explores the relationships between nature and humans and technology.
For comparison, here's what I started out with:
I'll admit to some excitement about the prospect of design, though I realize I may have missed the mark while getting to know my new friend. Either way, a newfound association is beneficial for everyone. Where before design didn't seem all that related to illustration in the proper, I now find the two are basically inseparable in terms of execution, distinguished more by literal definition than they are much in practice. I guess this depends mostly on one's market.